Player centered design, in my opinion is a good strategy if we want to make games that’s going to sell very well. It is not, however, a key to make a good game in my opinion.
It’s true that the players holds a very critical aspect in defining whether our game is fun or not. Designers need to think about the player’s feeling, but I think the player doesn’t really have to be the centre of our design.
I like unique games, and unique games that are good are usually made by the designer to express themselves, not player centered.
Another thing to think about is that the players are people, and people have different taste. They could end up giving mixed feedback and opinions. That is why, a player is not always right.
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